February 28, 2026
Castles & Crusades Rules Reference Sheets / Game Master Screen Inserts
February 26, 2026
Castles & Crusades Spells Sheets by the Dungeoneering Dad
[Link to the sheets: Castles & Crusades Spell Sheets by the Dungeoneering Dad]
I've been on a bit of a tear making Castles & Crusades sheets (you can see the rest here: Double D's sheets).
Next up, I made spell sheets for use in your Castles & Crusades game.
- Spell Casting tracker sheet to track spells per day, spells expended, challenge levels, and concentration checks.
- Spell Book to track spell details available to your character!
- Spell Component log to track use of spell components (if you're hardcore!)
If you find issues, let me know and I’ll fix it!
February 17, 2026
Compact Castles & Crusades Compact Character Cards by the Dungeoneering Dad
February 12, 2026
Castles & Crusades Character Record Sheets by the Dungeoneering Dad
As a teenager, I loved making character record sheets for D&D. Personal computers were still kind of new, so it was a game changer to produce a "professional" sheet at home! Plus, it was hard to get a hold of the official sheets. When you did, they were precious because you didn't have an unlimited supply.
The Internet changed all that and it became easier to find pre-made ones (official or otherwise).
Castles & Crusades is my favorite RPG, but I've never found a character sheet that was exactly what I wanted. I grew up playing AD&D and moved to 3rd Edition. When C&C first came out, it was often referred to as "3rd Edition Lite." That's what I like about it: it has the modernization of 3rd Edition, but plays faster.
However, most C&C character record sheets are set up closer to AD&D format, rather than something closer to 3rd Edition. The only ones I can find with the "3e format" are made by the Mad Irishman (link).
So, I sat down finally and made the ones that I want! You have can find them on DriveThruRPG here: Castles & Crusades Character Record Sheets by the Dungeoneering Dad
I updated the files to include two formats:
- One set with Secondary Skills and Advantages from the Castle Keepers Guide.
- One set with only core C&C content.
I'd love feedback or requests.
November 30, 2025
NPC - Portia Fairchild, Halfling Wizard
My daughter (KamciazArt) drew up a picture of the NPC halfling wizard in our Castles & Crusades game. Stats below!
September 6, 2025
Playing Cards for Dynamic Initiative
Castles & Crusades uses dynamic initiative. Each round, the individual players and the Castle Keeper roll a d10 and people take turns from highest result to lowest.
At home, I use tiles on the top of my GM screen to organize and display the order for each round. While displaying the order is handy, the process slows the game down.
Here's what I did:
- I set aside one full suit (ace to king) to be used to determine order. Naturally, I used Spades.
- I set aside one full suit (ace to king) to be used to track order. I used a red suit (Hearts, I believe).
- Each round, I shuffled the Spades and dolled them out to the players to determine who went first. The players kept their cards out in front of them, so it was pretty easy to see who was up.
- I stacked the Hearts from high to low and used them to keep track of where we were.
- After that, we repeated this each round.
How This is Different than Savage Worlds Initiative (and likely other games)
- Savage Worlds has a whole system based on using the deck of cards for initiative. I'm just replacing dice rolls.
- I don't use a whole deck of cards, only 13 from one suit.
- This eliminates ties (which can also slow down play, albeit not dramatically).
- I use a second set of 13 from one suit has a initiative tracker for myself.
September 2, 2025
My Dungeon Master Tool Kit - My Dungeon Master Binder: Part 4 - Encounters
The Encounters section is not for the "core" module/adventure, but rather sandbox resources. These are random tables and other tools to help me figure out what happens to the party when they're traveling on the road or wilderness.
As always, a cover page with some inspirational art. For this one, it's "Flight" by Jeff Fairbourn (heads up - some of his stuff is NSFW/weird).
I'm running a Haunted Highlands campaign, so I have a printout of its own random encounters section.
I have a few things from James Mishler Games. He has shifted his focus to ShadowDark completely, so these Castles & Crusades ones are no longer available. That's a shame, because they're useful.
I also have a few official ones by Troll Lord Games, which are also unfortunately unavailable.
Castles & Crusades - Encounters: Bands of Orcs
Next up - Treasure!
July 8, 2025
My Dungeon Master Tool Kit - My Dungeon Master Binder: Part 3 - NPCs
Counter intuitively, the one key thing I do not have in my NPC section is a list of ready-to-go names. Why? Because:
- I have names from the C&C Castle Keeper Screen in the Combat Section, and
- I use Knave 2e for a ton of random tables (Knave 2e is an excellent toolbox for any D&D-ish game).
Another useful NPC source: Castles & Crusades NPC Almanac Sketches. While I didn't print it out for my binder (it's freaking large), this is a great resource worth having. Like most C&C material, it's easily usable with any D&D-related game (particularly those in the OSR).
Okay, so what do I actually have in the binder?
Well, a touch of art of course. This one is by the ever-reliable Vigil Finlay.
- Namely, the Six Sages and...
- ... People to Meet.
And then last, but not least a few gems by Azukail Games. This fellow cranks out a ton of reasonably priced and useful random tables. These aren't bare bones tables. They give a bit of detail to get your Dungeon Master mind following. He makes things for just about every system you can think of and, if that isn't enough, many are system agnostic.
In my binder, I have:
Here is an example:Next up - Encounters!


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